cover_rat.v0 · vibe intake ← exit
01 / 10 PROJECT CONTEXT

Tell me about the release.

A few facts. We'll use the project name as the default stamp text, and the mood word to seed the prompt.

02 / 10 VISUAL ERA

Which era does this live in?

Pick one. Two if it's a hybrid.

03 / 10 TEXTURE MODE

What's the material?

The dominant texture handle. Locks the surface FLUX renders against.

04 / 10 COLOR TEMPERATURE

Temperature?

One pick. The accent color the engine recommends will fit this.

05 / 10 SUBJECT MODE

What does the eye land on?

The subject category. Per-release subjects vary within this lane.

06 / 10 REFERENCE PICKS

Pick three that fit.

Tap to select. The order matters - first pick is the strongest signal. Tap again to unselect.

filter:
07 / 10 STAMP TREATMENT

How should the title appear?

Typography style for the stamp text (track or project name).

08 / 10 HERO CHANNEL

Which channel should we optimize the hero image to?

Pick one. This channel becomes the primary render target. Other surfaces still get generated, but the hero gets the most attention.

09 / 10 VIBE

Describe the vibe.

When it lives, what it does to a body, what it sounds like. Pick all that fit. Add a sentence at the end if it helps.

10 / 10 OPTIONAL REFERENCE UPLOAD

Anything you want me to lean toward?

Optional. Drop up to 3 images you want the engine to take cues from. We don't upload them anywhere - they stay in your browser as context for the synthesizer (filename + caption only).

The rat is reading.

synthesizing your aesthetic…